Theme Park Tycoon 2 Wikia
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The changelog is a log of changes made to the game by the developer. It can be accessed in-game at the bottom of the settings menu.

RobloxPlayerBeta2017-06-2216-00-05-82

Changelog

v149-140

  • Changed: Improved/clarified the tutorial
  • Fixed: Fixed things randomly being built in the air (desktop)
  • Fixed: Fixed issue where item placement system would not work properly until restarting build mode (console)
  • Fixed: Fixed palm tree texture

v139-130

v139: 27-Jul-2017

v138: 23-Jul-2017

  • Changed: Improved performance/response times while building (mostly on consoles).

v137: 23-Jul-2017

  • Fixed: Fixed the game failing to load on console if the connection is very slow.
  • Fixed: Fixed pathing/linking through the wall pole items
  • Fixed: Fixed error when trying to target certain objects.
  • Fixed: Fixed minor internal issues on console.

v136: 22-Jul-2017

  • Fixed: Fixed UI getting stuck when aborting a loading operation on gamepads.

v135: 22-Jul-2017

  • Fixed: Fixed UI getting stuck when trying to edit a track when the ride is closed on gamepads.

v134: 21-Jul-2017

  • Fixed: Fixed expansion UI not working for gamepads.

v133: 21-Jul-2017

  • Changed: Tutorial enhancements for gamepad.
  • Changed: Clarified some error messages.
  • Fixed: Fixed UI getting stuck on gamepads if coloring the entire track or all supports.

v132: 20-Jul-2017

  • Fixed: Money thousands separator glyph.

v131: 16-Jul-2017

  • Added: Various map decorations.  
  • Added: Out of money/height limit prompts.
  • Changed: Park entrance design.
  • Changed: UI adjustments.
  • Changed: Instead of holding [Alt] to remove items quickly, now [Y] should be used instead (in some cases Alt would be locked to a press-down state).
  • Changed: Star rating adjustments.
  • Changed: Increased background music volume (including Jukebox music).
  • Changed: Clarified various error messages.
  • Fixed: Fixed a few minor issues in the tutorial.
  • Fixed: Fixed various gamepad issues.

v130: 10-Jul-2017

  • Summer games event ended.
  • Added: Added full gamepad support.
  • Changed: UI adjustments.

v129-120

v129: 27-Jun-2017

  • Fixed: Fixed terrain editing not working properly.

v128: 27-Jun-2017

  • Fixed: Fixed side item placement (walls, fences etc.) not working properly.

v127: 27-Jun-2017

  • Summer games event. Complete two missions in this limited time event to earn virtual items!
  • Added: Rapid river water ride.
  • Added: Refreshing fruits stall.
  • Added: Water SFX for tracked water rides.
  • Added: When building items, can now press [U] to undo/remove previously placed items.
  • Added: New ROBLOX logo to suggested images (in the image picker)
  • Changed: UI adjustments.
  • Changed: SFX rebalance.
  • Changed: Changed logic used to target a cell.
  • Changed: Most particles and all text signs are influenced by light.
  • Fixed: Fixed scrolling not working in the image picker.
  • Fixed: Fixed swimming for real this time, I hope.

v126: 9-Jun-2017

  • Fixed: Fixed issue causing the character to swim where it should not.
  • Fixed: Fixed issue sometimes causing out of sync errors when performing actions on track segments.

v125: 31-May-2017

  • Fixed: Fixed R15 characters sometimes getting stuck in water.

v124: 27-May-2017

  • Changed: UI adjustments
  • Changed: SFX rebalance
  • Fixed: Fixed some small errors.

v123: 22-May-2017

  • Added: Crowd SFX, depart SFX, income SFX/VFX.
  • Added: Swan boats ride.
  • Added: Two duck props.
  • Added: New achievement "A worthy park!", unlocking a new intense ride.
  • Added: New achievement "Mega duck invasion!", unlocking two new props.
  • Added: New achievement "Explore the world with swans!", unlocking a new special item.
  • Added: Guests will occasionally show an emote bubble coming from their head indicating their thought.
  • Added: Can now click a ride vehicle to open the associated ride menu rather than having to click e.g. the track.
  • Changed: With dynamic daytime, days are now longer and the nights shorter.
  • Changed: Tracked rides SFX.
  • Changed: Improved performance for tracked ride drawing.
  • Changed: Far-away guests will animate less now, which should improve performance in large parks.
  • Changed: Ivy texture.
  • Changed: Reduced overall sound volume.
  • Changed: Balancing changes, increased starting money a bit.
  • Changed: UI adjustments.
  • Fixed: Fixed issue causing the server to be strained with too many computation tasks at once.

v122: 16-May-2017

  • Changed: UI adjustments.
  • Changed: Added co-builders will now persist until the park is unloaded and do no longer auto-remove when a co-builder leaves the game.
  • Fixed: Fixed an issue where supports colors were not properly applied.
  • Fixed: Fixed hats/accessories becoming invisible when leaving POV camera.
  • Internal changes.

v121: 7-May-2017

  • Added: You can now increase the height limit much more (through the shop button). [loaded in v120+]
  • Added: Item picker now copies the set sign font.

v120: 6-May-2017

  • Increased savegame size limit to 1.8MB
  • Internal changes.

v119-110

v119: 5-May-2017

  • Added: Can now configure the material of the primitives.
  • Added: 8 modular track props.
  • Added: 12 more primitives.
  • Changed: UI adjustments.
  • Fixed: Fixed queue path colors being reset.

v118: 3-May-2017

  • Added: The item picker will now also copy the following item properties: sign text, sign image, transparency setting, light brightness, light range.
  • Added: Park value statistic.
  • Internal changes.

v117: 20-Apr-2017

  • Fixed: Fixed dropdowns not working properly.

v116: 19-Apr-2017

  • Fixed: Fixed the game being practically broken.

v115: 18-Apr-2017

  • Internal changes.

v114: 17-Apr-2017

  • Changed: Balancing changes.
  • Changed: UI adjustments.
  • Changed: Internal changes for gamepad support.
  • Changed: Updated Roblox core scripts.

v113: 10-Apr-2017

  • Fixed: Fixed the picker tool not copying colors.
  • Fixed: Fixed dropdown menus not showing all items properly.

v112: 10-Apr-2017

  • Fixed: Fixed an internal error.

v111: 10-Apr-2017

  • Added: Shop button to the bottom bar.
  • Added: Can now buy gamepasses straight from the shop menu.
  • Changed: UI adjustments.
  • Changed: Internal changes for gamepad support.

v110: 3-Apr-2017

  • Fixed: Fixed leaderboard breaking down.

v109-100

v109: 3-Apr-2017

  • Added: Nautic jet ride.
  • Added: 3 lilypad items, 4 ruined brick wall items, personal mannequin item.
  • Added: New emotes: dance4, dance5, and backflip (requires R15 character).
  • Changed: UI adjustments.
  • Changed: Lighting adjustments.
  • Fixed: Fixed some emotes that were not working.

v108: 26-Mar-2017

  • Fixed: Can no longer use [Alt] and click to delete items during the tutorial.
  • Fixed: Fixed chat messing up.

v107: 26-Mar-2017

  • Added: Can now hold [Alt] and click when in item placement mode to quickly delete items without having to switch to the remove mode.
  • Added: Chat command '/hidechat' to hide the chat UI.
  • Added: Chat command '/hideui' to hide most of the UI.
  • Added: In settings, a button is added to show the list of hotkeys and chat commands.
  • Changed: UI adjustments.
  • Changed: When building an entrance or exit and closing the ride info dialog, build mode will now be exited automatically.
  • Fixed: Fixed issues causing tooltips to sometimes stay stuck and not disappear.
  • Fixed: Fixed the cursor icon sometimes not changing properly depending on the editing context.
  • Fixed: Fixed the button not leaving the "pressed down" state when releasing the mouse button out of the button area.
  • Fixed: Fixed default chat showing up when respawning.
  • Fixed: Fixed ride info dialog disappearing when starting to build a new ride entrance or exit.

v106: 21-Mar-2017

  • Fixed: Fixed color picker.

v105: 21-Mar-2017

  • Innovation Event ended.
  • Added: In settings, can now enable R15 guest models. (The /setguestmodeltype command is now removed in favor of this.)
  • Changed: Wide range of UI changes/adjustments.
  • Changed: Pricing adjustments.
  • Changed: Entrance design updated a bit.
  • Changed: Improved positioning/visuals of the ride state 'markers'.
  • Fixed: Using the painter tool will now properly trigger other connected items to change color as well.
  • Fixed: Fixed UI focus animation for real now.
  • Building new phase-turbine coasters will require an achievement (but also net more income).

v104: 9-Mar-2017

  • Changed: The trader for the Innovation event now uses the originally intended dialog.
  • Fixed: The phase-turbine roller coaster and vertical launch coaster now always properly attach to the track.

v103: 8-Mar-2017

  • Fixed: Fixed crash if too short trains are used.
  • Fixed: Fixed animations breaking down if the network has a very high latency.

v102: 8-Mar-2017

  • Fixed: Fixed the imagepicker not working properly.

v101: 8-Mar-2017

  • Changed: Moved park star rating UI (again).
  • Fixed: Fixed the scrollbar in popup dialogs not being focusable.

v100: 8-Mar-2017

  • Innovation event: complete a mission to earn a reward.
  • Added: Phase-turbine roller coaster.
  • Added: Vertical launch roller coaster (supports vertical boosters and straight to vertical up booster segments, requires achievement).
  • Added: A few new simple editor pieces.
  • Added: 8 new wall types (brick and glass), 2 fence-like walls, concrete and glass steep roof, two vehicle props, trash bin prop, two security camera props, four tire props, two concrete barriers.
  • Added: Ellipsis in the item menu when the text is too long.
  • Changed: When saving parks, the game will no longer lock up until saving is complete and will thus allow you to continue building while the park is being saved (in most cases).
  • Changed: Editing terrain adjacent to water will now make the water automatically "flow" into that area if possible instead of throwing an error.
  • Changed: Improved various error messages for clarity.
  • Changed: When editing terrain, queued operations will always only fail if a lot of terrain is being edited at once instead of always.
  • Changed: Balancing maximum guest algorithms.
  • Changed: Brakes and boosters in the advanced editor support variable length pieces and pitch curved pieces now.
  • Changed: Pricing adjustments.
  • Changed: Booster physics changed in some cases, this may change the behaviour of some rides.
  • Fixed: When editing terrain height, the UI will no longer get stuck while the terrain is being recomputed.
  • Experimental, partial gamepad support.

v99-90

v99: 3-Mar-2017

  • Changed: Chat now behaves nicely with the new privacy settings.
  • Changed: Moved park star rating UI.

v98: 21-Feb-2017

  • Fixed: Fixed UI layering issues.
  • Fixed: Fixed trampoline not working properly for R15 characters.
  • Fixed: Fixed some hooks never connecting for R6 characters.

v97: 16-Feb-2017

  • Changed: Characters now always spawn in front of their own park. This should also fix issues with R15 characters not spawning there at all.
  • Fixed: R15 is now actually optional instead of forced.

v96: 14-Feb-2017

  • Fixed: Fixed broken cleaning animation for R15.

v95: 14-Feb-2017

  • Added: R15 character model support (optional, experimental).

v94: 13-Feb-2017

  • Added: Chat command `/setguestmodeltype` (experimental, change between R6 and R15 guest models.)
  • Added: Usage tracking.
  • Fixed: Fixed dance emote not properly working.
  • Internal preparations for R15 character model support.

v93: 6-Feb-2017

  • Fixed: Fixed internal error.
  • Fixed: Appearantly it is February.

v92: 6-Feb-2017

  • Added: Usage tracking.

v91: 28-Jan-2017

  • Added: Added chat commands:
    • "/vipadmin-settod <number>" (set time of day)
    • "/vipadmin-dynamictod" (enable dynamic time of day)
    • "/vipadmin-goto <player>" (teleport yourself to player)
    • "/vipadmin-get <player>" (teleport player to yourself)

v90: 9-Jan-2017

  • Fixed: Fixed the inability to remove side items.

v89-80

v89: 9-Jan-2017

  • Added: Item picker will now copy the rotation of the item that is being picked.
  • Fixed: Fixed out of sync errors when selecting coaster pieces in some rare circumstances.
  • Fixed: Fixed the fire ball ride being offset a bit.

v88: 6-Jan-2017

  • Fixed: Fixed image signs not saving.

v87: 6-Jan-2017

  • Fixed: Fixed some savegames not loading properly.
  • Fixed: Fixed textbox caret not moving to the end when selecting a textbox with text in it.
  • Fixed: Fixed the error occurring when trying to change text on a sign.

v86: 6-Jan-2017

  • Added: Fire ball ride.
  • Added: New achievement "The big picture!".
  • Added: New achievement "Chained!".
  • Added: New image panel items -- can set a custom image to display on these items. Some support transparent 'frames' (in the Colors tab).
  • Added: Hanging standalone lantern, new trash can type.
  • Added: Two pallet props, two wooden box props...
  • Added: Four image panel items, a range of flag items, image sign variants of the text-based signs.
  • Added: Can now configure light properties of many items that emit light: their brightness and range can now be configured.
  • Added: When park entry is too expensive, a guest will now appear anyway walking to the entrance and immediately back, clarifying that the entry cost is too high.
  • Added: An error now shows when an entrance or exit gate cannot be built due to a too short station instead of the gate just mysteriously disappearing.
  • Changed: UI adjustments.
  • Changed: Overall pricing adjustments.
  • Changed: Maximum jukebox music length increased to 7 minutes.
  • Fixed: Fixed wall-type item sides going invisible while it should stay visible and the other way around (which item its side should be visible is now determined per-side instead of per-item). This basically fixes all problems causing parts of wall-type items going invisible when not expected.
  • Fixed: Fixed an issue where sometimes side items could not be placed above one another in specific orders.
  • Fixed: Fixed painter tool not properly working for animatable items (entrance/exit gates).
  • Fixed: Fixed an issue causing UI to lock up when starting the game.

v85: 19-Dec-2016

  • Added: Ferris wheel ride.
  • Added: Painter tool for improved color modification of items.
  • Added: Small marquee item, wooden wall doorway and window items, new bench item.
  • Changed: When riding rides, tooltips no longer show. Tooltips are also more frequently re-polled.
  • Fixed: Fixed teleporter connection creation not working.
  • Removed: Removed globe button (for now).

v84: 12-Dec-2016

  • Added: Ride Operations menu for each ride to control various track parameters of a ride (requires game pass).
  • Added: Can now recolor tables and the enterprise metal construction.
  • Added: A random tip is shown while the game loads.
  • Fixed: Fixed some issues with the lighting.
  • Fixed: New trees hitbox fixed.
  • Internal changes.

v83: 2-Dec-2016

v82: 22-Nov-2016

  • Added:/reset chat command
  • Changed: UI changes for the chat, item/ride/stall info dialogs and advaned editor.
  • Changed: Lighting adjustments.
  • Fixed: Fixed some pieces not being able to be built in the simple editor.
  • Fixed: Fixed some issue with cave/night version not working properly.

v81: 19-Nov-2016

  • Fixed: Piece cost of the track to be built now shows in the advanced editor.

v80: 18-Nov-2016

  • Added: Advanced coaster creator is now available (but still in development).
  • Added: Log pile, vertical log nature items.
  • Added: Wooden mesh roof piece, rope fence, water tower prop.
  • Added: Popcorn stall.
  • Added: New achievement "Promode!", unlocking a new roller coaster.
  • Added: New achievement "Spin to win?!", unlocking a new 'other-item'.
  • Added: Roman walls/fences are now recolorable.
  • Changed: Signs and the jukebox no longer have to be placed directly on top of terrain.
  • Changed: Ice cream stall walls are now thicker to avoid clipping with wall items.
  • Fixed: Fixed color picker toolbar being stuck visible when exiting the track builder.
  • Fixed: Fixed errors when trying to load a park too quickly after joining.
  • Fixed: Fixed hats not having the proper weight, not being attached to statues and not becoming invisible when entering rides.

v79-70

v79: 13-Nov-2016

  • Internal changes.

v78: 13-Nov-2016

  • Fixed: Fixed entrance/exit gates falling apart.

v77: 12-Nov-2016

  • Fixed: Fixed chat messages not being transmitted.

v76: 12-Nov-2016

  • Debug logging.

v75: 11-Nov-2016

  • Fixed: Fixed rides/guest not showing during interval errors.

v74: 11-Nov-2016

  • Debug logging.

v73: 11-Nov-2016

  • Added: Ride entrance/exit gates now actually open and close.
  • Fixed: Track sound effects now do not continue looping when a cart crashes
  • Fixed: Fixed signs not properly redrawing when removing nearby wall-ish items.
  • Fixed: Fixed track piece color resetting when connecting track segments.
  • Internal changes

v72: 4-Nov-2016

  • Internal changes

v71: 31-Oct-2016

  • Fixed: Fixed some savegames not loading.

v70: 31-Oct-2016

  • Added: Savegame counter in the UI and some more UI clarification.
  • Changed: No longer showing expantion options that are not adjacent to already unlocked land.
  • Fixed: Fixed blur effect somtimes disabling and the UI flashing when the windows are reloaded.
  • Fixed: Fixed chat autocomplete doing all sorts of weird stuff.

v69-60

v69: 30-Oct-2016

  • Added: Two new trees, bushes, three new rock items, campfire, bucket props.
  • Added: Can now recolor benches and trash cans.
  • Changed: New experimental track drawing system enabled for the vintage cars, log flume, transport train and monorail. It should improve connections between pieces.
  • Fixed: Fixed selecting things from under the targer cell.
  • Fixed: Removed toon shading on windows and trash cans.
  • Internal changes.

v68: 22-Oct-2016

  • Added: Can now hold [Ctrl] to lock the column to build the item in placement mode (includes terrain block manipulation); or [Shift] to lock the height.
  • Added: Can now use [I] and [O] to zoom in the coaster editor when the camera targets a piece.
  • Added: Jukebox music can now be reordered, current playing song is highlghted and if the game music is disabled, a warning is displayed.

v67: 20-Oct-2016

  • Fixed: Fixed wooden supports disappearing.

v66: 19-Oct-2016

  • Added: Added Enterprise flatride.
  • Added: Two door facade items.
  • Changed: Signs can now be placed at path height.
  • Changed: First person camera in rides no longer uses buggy head bobbing, uses a different FOV system avoiding camera shakes and the look direction can now be controlled by moving the mouse.
  • Changed: Terrain height manipulation visualisation clarified.
  • Fixed: Fixed items animation rotation when not rotating when placing items.
  • Fixed: Can now build wall-ish side items on park permiters in any orientation.
  • Wide rade of internal changes that may have broken stuff.

v65: 13-Oct-2016

  • Fixed: Fixed guests being unable to walk through overhead sign poles.

v64: 12-Oct-2016

  • Added: There is now a limit of 100 distinct savegames.
  • Added: New high in-game money purchase option.

v63: 12-Oct-2016

  • Added: Can now set the font of text signs.
  • Added: 3 new sign items (to be attached on walls), 2 new overhead signs and poles, wooden post with pole (to attach signs on).
  • Added: Cauldron prop and 3 new primitives.
  • Added: Trees, hedges and bushes are now recolorable.
  • Changed: Some item price tuning.
  • Removed: Deprecated wall with sign item.

v62: 8-Oct-2016

  • Added: Personal statues now also use packages, body colors and worn t-shirts.
  • Added: A range of 5 new wall and 12 new roof pieces for roof tips.
  • Added: 17 recolorable primitive building blocks.
  • Changed: Doubled maximum spline count for tracked rides.
  • Fixed: Fixed an issue causing the mouse button release to not always be recognised when dragging items, terrain or axles.
  • Removed: Deprecated old Ct-style walls.

v61: 7-Oct-2016

  • Internal changes.

v60: 6-Oct-2016

  • Internal changes.

v59-50

v59: 3-Oct-2016

  • Added: Tree log nature items, window facade pieces, hay bale props, sphere ceiling light items, anvil prop, pumpkin cat props. (Wiki note: includes Mega pumpkin cat)
  • Added: Candy floss stall.
  • Added: Dry grass terrain paint.
  • Added: Tracking guest and income statistics for all rides and stalls now.
  • Added: Can now view a graph of the visitor and income history of rides and stalls.
  • Added: Visitor thoughts about stalls are now linked to a specific stall.
  • Added: Added a range of new thoughts for visitors for stalls.
  • Added: Can now view guest thoughts in all stall dialogs.
  • Added: Utility vertical track alignment display when using the track editor.
  • Changed: Increased maximum audio length for the jukebox.
  • Changed: Guests now vary in the amount of money they will want to spend on a thing.
  • Changed: Increased maximum savegame size to 1.4MB.
  • Changed: Changed some mesh materials.

v58: 28-Sep-2016

  • Added: Can now use /e and /emote commands.
  • Fixed: Fixed an issue causing rides to stop animating.
  • Fixed: Fixed some critical wood grain issues.

v57: 26-Sep-2016

  • Changed: Trying to build items against a wall/terrain will now always snap to the cell next to it.
  • Changed: Building on top of water is now simplified a lot.
  • Changed: Removed help.
  • Changed: Some UI changes.
  • Fixed: Removed toon shading on corner roof pieces.

v56: 25-Sep-2016

  • Added: By getting achievements, you are now eligible to be promoted in the Theme Park Tycoon 2 group on ROBLOX.

v55: 25-Sep-2016

  • Added: Spiral slide ride.
  • Added: Corner glass roof pieces.
  • Added: Started with a new coaster support system (old supports are not automatically converted as it requires some computational power, repaint all supports from the ride UI to conver them all).
  • Changed: Changelog entry text now wraps to new lines.
  • Changed: Spine track validation improved.
  • Changed: Several UI changes for consistency and clarity.
  • Fixed: Track camera now in all cases focuses the piece to be built.
  • Fixed: Toggling track caomera on now properly instantly focuses the target piece.
  • Fixed: Ride vehicles now immediately properly position themselves when entering an instance.

v54: 19-Sep-2016

  • Fixed: Fixed a bug causing tracked vehicles to sometimes move at an incorrect speed.
  • AddedL Changelog auto-shows when loading a park (can disable through settings).
  • Added: Server version is now shown in startup dialog.

v53: 18-Sep-2016

  • Added: Can now scroll through track segment pieces from the coaster builder.
  • Internal changes.

v52: 18-Sep-2016

  • Fixed: Track computation now throttles with large tracks, avoiding server breakdowns.
  • Changed: Changed some UI components.
  • Changed: Spine track validation improved.
  • Internal changes.

v51: 14-Sep-2016

  • Changed: Spline smoothing method changed (internal).

v50: 14-Sep-2016

  • Added: Added proper dropdown UI support.

v49-40

v49: 14-Sep-2016

  • Added: Added proper checkbox UI support.

v48: 13-Sep-2016

  • Added: Added a scenic landscape around the map and tunnels to quickly wrap around.
  • Added: Terrain block manipulation tab now supports area block manipulation.
  • Added: A descriptive error is now shown when adding water fails.
  • Changed: Changed camera smoothing when in a ride.
  • Changed: Terrain brush size hotkeys changed to R/F to not conflict with raise/lower.

v47: 11-Sep-2016

  • Added: Added some test sound effects to all tracked rides.
  • Added: Added default background music.

v46: 11-Sep-2016

  • Added: Ride vehicles can now be colored.
  • Added: Ride base color definitions added for all rides.
  • Added: Well, wagon and oil barrel props, wooden support pieces, ladder pieces.
  • Fixed: Fixed an issue causing large offsets at spline connections.
  • Changed: Tracked rides now base orientation on the spline its own tangent and normal.
  • Changed: Increased spline smoothing steps.
  • Fixed: Inverted coaster chainlift visuals.
  • Fixed: Fixed a rare issue causing state corruption and broken savegames.
  • Fixed: Fixed lantern secondary color not being there at all.
  • Fixed: Fixed a bug that caused guest chat messages to still go through.
  • Fixed: Fixed some very critical wood grain issues on the wooden crates.
  • Fixed: Fixed an issue where rides would not be visible at all.
  • Changed: Many interlan changes that could have broken stuff...

v45: 7-Sep-2016

  • Internal changes only.

v44: 7-Sep-2016

  • Added: 99% refund when removing anything built in the last two minutes.
  • Changed: Changing the active track piece now requires a double-RMB click.
  • Fixed: Fixed a bug where trains would sometimes not spawn with multiple disjoint track segments.
  • Added: Track focus camera smoothing.

v43: 6-Sep-2016

  • Added: Camera at the active track piece when building tracked rides (optional).
  • Changed: LMB no longer changes the active piece in the track editor, RMB now does.
  • Fixed: Fixed a bug allowing you to circumvent the maximum spline count limit.

v42: 6-Sep-2016

  • Fixed: Fixed an issue causing segments to not save.

v41: 5-Sep-2016

  • Fixed: Fixed track segments not connecting if the connection is not axis aligned.
  • Fixed: Fixed a bug where no piece could be built when segment starts are moved sometimes.
  • Changed: Connecting two incomplete track segments will now snap the builder to the end of the second segment instead of triggering entrance building.

v40: 4-Sep-2016

  • Fixed: Fixed track limit detection.
  • Changed: New piece validation system.
  • Added: Added half loop and corkscrew special coaster pieces.

v39-30

v39: 4-Sep-2016

  • Changed: Wild mouse max bank increased to 60 degrees.
  • Fixed: Wild mouse brakes are now painted properly.
  • Added: added half loop and corkscrew special coaster pieces.

v38: 4-Sep-2016

  • Fixed: Fixed the delete mode not working.

v37: 4-Sep-2016

  • Added: Can now edit tracked rides at any point in the track without having to undo it all.
  • Added: Can now extend ride stations by building a station at the back of an existing station.
  • Fixed: Fixed a bug where sometimes the train length was restricted too much.
  • Fixed: Fixed a bug where incomplete tracks got incorrect ratings.
  • Fixed: Fixed the track editor locking up in rare circumstances.
  • Fixed: Fixed a bug where carts did not despawn when building more track pieces.
  • Added: Park owner now shown in park info dialog.
  • Fixed: Can not try to close other parks client-sided anymore (which then closed your own park instead).
  • Added: Clicks in the bottom UI are now always caught to avoid accidental builds when using this UI.
  • Fixed: Apparently August only has 31 days.

v36: 3-Sep-2016

  • Fixed: Fixed a bug where locks would not be released and parks of players who left did not unload.

v35: 1-Sep-2016

  • Fixed: Fixed unexpected error when building an entrance or exit.
  • Fixed: Fixed ride stations at the end of the track not being recognized properly.

v34: 31-Aug-2016

  • Changed: Tracked ride vehicles now snap to tracks based on their wheels instead of cart center. This results in both smoother rides and better visuals as wheels now avoid clipping the track.
  • Added: Wild mouse coaster (+ sharp turns, sharp flat <-> steep transitions).
  • Added: Steep sharp turns upwards coaster pieces.
  • Added: Steep less-sharp turns coaster pieces.
  • Added: Wooden fence sloped variants for those who had none.
  • Added: Three glass fences and sloped variants.
  • Added: Metal fence.
  • Added: Can now close the park in the park settings.
  • Changed: Reorganized settings menu, added all-time guests count statistic.
  • Changed: Changed progress bar text visuals.
  • Fixed: Fixed the error logging again.
  • Added: Savegames now have a size limit of 1MB.

v33: 30-Aug-2016

  • Fixed: Fixed the error logging.

v32: 30-Aug-2016

  • Changed: Guests will now give up pathing if they fail to find a path even after approximation.
  • Fixed: Fixed a bug where guests sometimes went invisible in queue lines.
  • Changed: Improved error logging.
  • Changed: Changed looping titles to hint how to use them.

v31: 30-Aug-2016

  • Fixed: Fixed guests sometimes walking in the air to other stations when moving to their seat.

v30: 30-Aug-2016

  • Fixed: Fixed the animations when moving items going the wrong way.
  • Added: The animation when moving items will now avoid clipping into the ground.
  • Added: A popup is now shown with details when trying to load incompatible savegames.

v29-20

v29: 29-Aug-2016

  • Added: Flat ride Gravitron.
  • Added: Inner and outer corner sloped concrete and wooden roofs.
  • Added: Sloped glass roof.
  • Added: Ivy vines, snowy rocks, dead tree.
  • Added: Skull and bones, cannonballs, wall-mounted torches and lanterns props.
  • Added: Path queue slopes for all path variants.
  • Added: Now showing unlocked item subscript info in achievements list.
  • Added: Now showing item subscript info in the item picker UI.
  • Fixed: Fixed a bug where ride seats sometimes could not be used after respawning.
  • Changed: Re-rendered path queue and wall item thumbnails.
  • Changed: Changed item orders, changed some item names, changed some item subscripts.

v28: 27-Aug-2016

  • Fixed: Fixed a bug where sometimes not all entrances/exits are removed when removing rides.
  • Fixed: Fixed a bug where an unexpected error got triggered when building an exit.

v27: 27-Aug-2016

  • Fixed: Fixed an issue where some parks would fail to load.

v26: 27-Aug-2016

  • Fixed: Fixed an issue where server-sided park settings sometimes could not be changed.
  • Changed: Park info dialogs now disable input when you cannot change the values.

v25: 27-Aug-2016

  • Changed: Redid mechanism that decides what rides guests will ride.
  • Changed: Park rating algorithm.
  • Fixed: Fixed an issue where the jukebox could not be built.

v24: 26-Aug-2016

  • Changed: Chat text imput no longer autoclears when losing focus without sending the text.

v23: 26-Aug-2016

  • Added: Now showing the full item hitbox when building in blue (of which part may be in the air).

v22: 26-Aug-2016

  • Fixed: Can no longer bank vintage cars track.
  • Changed: Guests will no longer try to reach things that are completely unconnected to a path.
  • Changed: Guest accounts can no longer chat.
  • Added: Can now click the park entrance to edit some park parameters.

v21: 25-Aug-2016

  • Added: Vintage cars, the transport train and monorail now support spirals.

v20: 25-Aug-2016

  • Fixed: Fixed an issue where parks would sometimes fail to reset after the owner left the game.

v19-10

v19: 25-Aug-2016

  • Fixed: Fixed an issue where some parks would fail to load.

v18: 25-Aug-2016

  • Fixed: Fixed an issue where corrupt parks would be saved.
  • Changed: Maximum pathfinding length increased.

v17: 25-Aug-2016

  • Fixed: Fixed stars display in loading dialog.
  • Changed: Balancing guests, increased maximum staying time.
  • Changed: Increased guest counts.
  • Changed: Park rating algorithm.
  • Changed: Queue path visuals to clarify the possible pathing.

v16: 25-Aug-2016

  • Fixed: Fixed an issue where the simulation would crash.
  • Added: More debug logging.
  • Added: Can now replicate product cost of stalls.

v15: 24-Aug-2016

  • Fixed: Fixed an issue where the UI tooltip does not show when hovering items.
  • Changed: Topple tower will now attract fewer guests.
  • Changed: Tracked rides will now attract more guests.
  • Changed: Park rating algorithm.
  • Changed: Guests will walk to rides further away more easily now.
  • Added: Ride ratings now show numbers too.
  • Added: More debug logging.

v14: 24-Aug-2016

  • Fixed: Fixed an issue with filtering.

v13: 23-Aug-2016

  • Rollback the rollback and fixed it.
  • Added: More debug logging.
  • Changed: Placing down items that snap to the side of cells that are not walls now align 'better'.
  • Changed: Renamed other path attachments category.

v12: 23-Aug-2016

  • Rollback.

v11: 23-Aug-2016

  • Fix: Partially fixed guests disappearing in queues.
  • Fix: Spiral special pieces naming.

v10: 23-Aug-2016

  • Fix: Fixed rare bug of coaster track computation failing.
  • Fix: Fixed a bug where some savegames would not properly load.
  • Fix: Foxed a bug where entrances/exits sometimes could not be built.
  • Changed: Maximum pathfinding length increased.

v9-1

v9: 22-Aug-2016

  • Changed: Jailed achievement requirements.

v8: 22-Aug-2016

  • Fix: Fixed unexpected error during coaster track computation.
  • Fix: Fixed the chat filter being overly aggressive.

v7: 22-Aug-2016

  • Fix: Invalid cart type on new rides.

v6: 22-Aug-2016

  • Added: More error tracking.
  • Fix: Queue warning appeared even though there was a queue sometimes.

v5: 22-Aug-2016

  • Added: Warning when there is no queue.
  • Added: The changelog actually works now.
  • Fix: Can no longer open the likes/expansions window during the tutorial.

v4: 22-Aug-2016

  • Added: Autosave every 5 minutes.

v3: 21-Aug-2016

  • Fix: Fixed an issue where the simulation stops working.

v2: 21-Aug-2016

  • Fix: Fixed an issue where the simulation stops working.
  • Fix: Fixed an issue where guests could not play.

v1: 21-Aug-2016

  • Public release
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