Guest statistics are various levels for each guest that can be viewed by clicking on them. They reflect the state of the guest. It can be useful on improving parks to see what is needed for guests.
Sections[]
Happiness[]
How happy the guest is. Affected by their wants and needs being fulfilled.
Hunger[]
How hungry the guest is. This level increases over time and is reduced completely when the guest purchases food from food-selling consumption stalls.
Thirst[]
How thirsty the guest is. This level increases over time and is reduced completely when the guest purchases a drink from drink-selling consumption stalls.
Tiredness[]
How tired the guest is. This level increases over time and is reduced completely when the guest uses seating.
Bladder[]
How full the guest's bladder is. This level increases over time, but especially after eating or drinking. It is reduced completely when the guest uses a Restroom. If you don't see this if you click on a guest, scroll down.